Solid Angle 3ds Max To Arnold 3.1.26 for 3ds Max 2018-2020

       
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

 


user Gamystyle     

 

SitniSati Plugins Collection for 3ds Max 2018-2019 (07.2018)
SitniSati Plugins Collection for 3ds Max 2018-2019 (2019)
  
Over 20 yaars of experience in research and development of VFX software.
Delivering cutting edge technologies designed for the most demanding production environments.

user Gamystyle     

PhoenixFD 3.04.00 V-Ray 3.0 for 3ds Max 2013-2018 Fixed
Chaos Group Phoenix FD v3.14.00 for 3ds Max 2019-2020 | 98/89 mb

 

Phoenix FD 3 for 3ds Max is now available. Phoenix FD for 3ds Max has been given a full makeover, with new intuitive controls, presets and GPU-accelerated previews, making it a fast and easy way to tackle tight deadlines. With its new FLIP liquid solver and improved smoke and fire solver, Phoenix FD is now more powerful and able to bring more realism to visual effects projects.


user Gamystyle     

Radial Symmetry 1.11 3dsmax9 to 3dsmax 2020
Radial Symmetry 1.11 3dsmax9 to 3dsmax 2020
http://www.scriptspot.com/3ds-max/plugins/radial-symmetry
 

Radial Symmetry is the first and only 3DS Max modifier which allows you to model radial structures and see the end result.

 


user Gamystyle     

Sitni Sati FumeFX V.5.0.1 For 3Ds Max 2014-2019
Sitni Sati FumeFX V.5.0.3 For 3Ds Max 2014-2020

 

FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other


user Gamystyle     

XFormer v2.5.1 for 3ds Max 2014 - 2020
XFormer v2.5.1 for 3ds Max 2014 - 2020
 

XFormer is a tool that will allow you recover the transformation of an object.

 


user Gamystyle     

PolyUnwrapper v4.3 3ds Max 2010 - 2018
PolyUnwrapper v4.3.3 for 3ds Max 2010 – 2020

 

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

 


user Gamystyle     

PolySmoother v2.1.0 for 3ds Max 2014 - 2018
PolySmoother v2.5.1 for 3ds Max 2014 - 2020

 

It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.


user Gamystyle     

Advanced UV Normalizer v2.1.0 for 3ds Max 2010 - 2017
Advanced UV Normalizer v2.4.2 for 3ds Max 2010 - 2020

 

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.


user Gamystyle     

3d-kstudio Project Manager v2.60.27 for 3ds Max 2010 - 2017
3d-kstudio Project Manager v2.95.32 for 3ds Max 2013 - 2020 | 15 MB

 

Project Manager – the utility for organisation of files and work with them in the 3ds Max. It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files.


user Gamystyle     

Advanced UV Normalizer v2.1.0 for 3ds Max 2010 - 2017
Advanced UV Normalizer v2.4.1 for 3ds Max 2010 – 2019

 

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.


user Gamystyle     

Itoo Software ForestPack Pro 6.1.2 for 3ds Max 2015-2019 with updated Libraries
Itoo Software Forest Pack Pro 6.2.1 for 3ds Max 2018-2019 | 55 mb

 

Forest Pack is the world’s most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more. If you can model it, Forest Pack can scatter it.


user Gamystyle     

Solid Angle 3ds Max to Arnold 3.0.77 for 3ds Max 2018-2020

       
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.


user Gamystyle     

SmartRefs 1.04.02 for 3ds Max 2014 - 2020
SmartRefs 1.04.02 for 3ds Max 2014 - 2020
http://www.smartrefs.com/

 

SmartRefs is a new advanced external reference plugin for Autodesk 3ds max. With this tool you can Reference external files but having the ability to modify and animate the objects from that reference, in a similar way of the references of Autodesk Maya, but even more advanced.

 


user Gamystyle     

SmoothBoolean v1.05 for 3ds Max 2013 - 2020
SmoothBoolean v1.05 for 3ds Max 2013 - 2020
https://km-3d.com/produkt/smoth-boolean-1-0-plugin/

 

SmoothBoolean is a spectacular 3ds Max plugin for creating smooth transitions between ProBoolean meshes.


user Gamystyle     

Weight Pro 2.01 for 3ds Max 2013 - 2020
Weight Pro 2.01 for 3ds Max 2013 - 2020
https://km-3d.com/produkt/weight-pro-3ds-max-plugin/ 
 
WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology.


user Gamystyle     

DeltaMushToSkin v1.0 for 3ds Max 2013 - 2020
DeltaMushToSkin v1.0 for 3ds Max 2013 - 2020
https://km-3d.com/produkt/deltamush-skin-plugin/

 

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


user Gamystyle     

Sitni Sati AfterBurn 4.2.3 for 3DS MAX 2016 - 2019
  

AfterBurn is an advanced volumetric particle effects engine plug-in that enables rendering of various realistic effects ranging from clouds, pyroclastic smoke, dust, explosions effects, liquid metals and various procedurally defined objects. Along with FumeFX, it is a perfect tool for your VFX toolbox.


user Gamystyle     

SIGERSHADERS V-Ray Material Presets Pro v4.1.6 for 3ds Max 2013 - 2017
SIGERSHADERS V-Ray Material Presets Pro v4.1.6 for 3ds Max 2013 - 2017 | 735 MB

 

The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and V-Ray® rendering engine + User Library material lab/manager.

 


user Gamystyle     

SIGERSHADERS Corona Material Presets Pro v2.0.2 for 3ds Max 2013 - 2017

SIGERSHADERS Corona Material Presets Pro v2.0.2 for 3ds Max 2013 - 2017 | 643 MB

 

The Siger Studio’s SIGERSHADERS Corona Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and Corona Renderer® engine + User Library material lab/manager.


user Gamystyle     

TurboSmooth Pro 1.02 for 3ds Max 09-2019
TurboSmooth Pro 1.02 for 3ds Max 09-2019
http://www.scriptspot.com/3ds-max/scripts/turbosmooth-pro
 

TurboSmooth Pro is a modifier plugin for 3ds Max which produces nice smooth semi-sharp creases on your models, unlike the ugly creases that the standard TurboSmooth produces.


user Gamystyle     

CityTraffic v2.027 For 3ds Max |

CityTraffic v2.033 For 3ds Max 2014-2020 | 36 MB


CityTraffic is a plug-in for 3ds Max which helps to create car traffic flow on the roads and off-roads.


user Gamystyle     

MadCar v3.056 For 3ds Max
MadCar v3.064 For 3ds Max 2014-2020 | 38 MB

 

MadCar 3 is a plug-in for 3DS Max for quick rigging of wheeled vehicles and their animations by simulating the control.


user Gamystyle     

VRayPattern v1.075 For 3ds Max
VRayPattern v1.081 For 3ds Max 2014-2019 | 58 MB

 

VRayPattern is a plug-in for 3ds Max and V-Ray that allows you to multiply geometry without extra memory consumption. As a sample, you can use any tiled geometry (or whose with unobtrusive joints). The plug-in is best used where huge amounts of geometries are required, but without great accuracy.

 


user Gamystyle     


Videohive Wow Pack Series
Videohive Wow Pack Series
Venom 2018


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